Warning

This documentation is for an unreleased version of MPF!

This is the developer documentation for MPF 0.51, which is the “dev” (next) release of MPF that is a work-in-progress. Use the “Read the Docs” link in the lower left corner to view the developer docs for the version of MPF you’re using.

self.machine.info_lights

class mpf.plugins.info_lights.InfoLights(machine)

Bases: object

Uses lights to represent game state.

Info lights are primarily used in EM and early solid state machines, typically lights in the backbox for game over, tilt, which player is up, the current ball number, etc.

Accessing the info_lights in code

There is only one instance of the info_lights in MPF, and it’s accessible via self.machine.info_lights.

Methods & Attributes

The info_lights has the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.