This documentation is for an unreleased version of MPF!
This is the developer documentation for MPF 0.51, which is the “dev” (next) release of MPF that is a work-in-progress. Use the “Read the Docs” link in the lower left corner to view the developer docs for the version of MPF you’re using.
VariablePlayer(machine: mpf.core.machine.MachineController) → None¶
Posts events based on config.
Accessing the variable_player in code
The variable_player is available via
Methods & Attributes
The variable_player has the following methods & attributes available. Note that methods & attributes inherited from the base class are not included here.
clear_context(context: str) → None¶
get_express_config(value: Any) → dict¶
Parse express config.
is_entry_valid_outside_mode(settings: dict) → bool¶
Return true if this entry may run without a game and player.
play(settings: dict, context: str, calling_context: str, priority: int = 0, **kwargs) → None¶
validate_config_entry(settings: dict, name: str) → dict¶
Validate one entry of this player.