self.machine.multiballs.*¶
-
class
mpf.devices.multiball.
Multiball
(self_inner, *args, **kwargs)¶ Bases:
mpf.core.system_wide_device.SystemWideDevice
,mpf.core.mode_device.ModeDevice
Multiball device for MPF.
Accessing multiballs in code
The device collection which contains the multiballs in your machine is available via
self.machine.multiballs
. For example, to access one called "foo", you would useself.machine.multiballs.foo
. You can also access multiballs in dictionary form, e.g.self.machine.multiballs['foo']
.You can also get devices by tag or hardware number. See the DeviceCollection documentation for details.
Methods & Attributes
Multiballs have the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.
-
add_a_ball
(**kwargs)¶ Add a ball if multiball has started.
-
disable
(**kwargs)¶ Disable the multiball.
If the multiball is not enabled, it cannot start. Will not stop a running multiball.
Parameters: **kwargs -- unused
-
enable
(**kwargs)¶ Enable the multiball.
If the multiball is not enabled, it cannot start.
Parameters: **kwargs -- unused
-
reset
(**kwargs)¶ Reset the multiball and disable it.
Parameters: **kwargs -- unused
-
start
(**kwargs)¶ Start multiball.
-
start_or_add_a_ball
(**kwargs)¶ Start multiball or add a ball if multiball has started.
-
stop
(**kwargs)¶ Stop shoot again.
-