self.machine.multiballs.*¶
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class
mpf.devices.multiball.Multiball(*args, **kwargs)¶ Bases:
mpf.core.enable_disable_mixin.EnableDisableMixin,mpf.core.system_wide_device.SystemWideDevice,mpf.core.mode_device.ModeDeviceMultiball device for MPF.
Accessing multiballs in code
The device collection which contains the multiballs in your machine is available via
self.machine.multiballs. For example, to access one called “foo”, you would useself.machine.multiballs.foo. You can also access multiballs in dictionary form, e.g.self.machine.multiballs['foo'].You can also get devices by tag or hardware number. See the DeviceCollection documentation for details.
Methods & Attributes
Multiballs have the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.
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add_a_ball()¶ Add a ball if multiball has started.
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disable()¶ Disable device.
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enable() → None¶ Enable device.
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enabled¶ Return true if enabled.
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event_add_a_ball(**kwargs)¶ Event handler for add_a_ball event.
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event_disable(**kwargs)¶ Handle disable control event.
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event_enable(**kwargs)¶ Handle enable control event.
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event_reset(**kwargs)¶ Event handler for reset event.
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event_start(**kwargs)¶ Event handler for start event.
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event_start_or_add_a_ball(**kwargs)¶ Event handler for start_or_add_a_ball event.
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event_stop(**kwargs)¶ Event handler for stop event.
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format_log_line(msg, context, error_no) → str¶ Return a formatted log line with log link and context.
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get_placeholder_value(item)¶ Get the value of a placeholder.
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persist_enabled¶ Return if enabled is persisted.
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raise_config_error(msg, error_no, *, context=None) → NoReturn¶ Raise a ConfigFileError exception.
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reset()¶ Reset the multiball and disable it.
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start()¶ Start multiball.
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start_or_add_a_ball()¶ Start multiball or add a ball if multiball has started.
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stop()¶ Stop shoot again.
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subscribe_attribute(item, machine)¶ Subscribe to an attribute.
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