self.machine.hardware_sound_systems.*¶
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class
mpf.devices.hardware_sound_system.HardwareSoundSystem(machine, name)¶ Bases:
mpf.core.system_wide_device.SystemWideDeviceHardware sound system using in EM and SS machines.
Accessing hardware_sound_systems in code
The device collection which contains the hardware_sound_systems in your machine is available via
self.machine.hardware_sound_systems. For example, to access one called “foo”, you would useself.machine.hardware_sound_systems.foo. You can also access hardware_sound_systems in dictionary form, e.g.self.machine.hardware_sound_systems['foo'].You can also get devices by tag or hardware number. See the DeviceCollection documentation for details.
Methods & Attributes
Hardware_sound_systems have the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.
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decrease_volume(volume: float)¶ Increase volume.
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increase_volume(volume: float)¶ Increase volume.
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play(sound_number: int)¶ Play a sound.
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play_file(file: str, platform_options)¶ Play a sound file.
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raise_config_error(msg, error_no, *, context=None)¶ Raise a ConfigFileError exception.
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set_volume(volume: float)¶ Set volume.
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stop_all_sounds()¶ Stop all sounds.
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text_to_speech(text: str, platform_options)¶ Text to speech output.
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