class mpf.devices.hardware_sound_system.HardwareSoundSystem(machine, name)

Bases: mpf.core.system_wide_device.SystemWideDevice

Hardware sound system using in EM and SS machines.

Accessing hardware_sound_systems in code

The device collection which contains the hardware_sound_systems in your machine is available via self.machine.hardware_sound_systems. For example, to access one called “foo”, you would use You can also access hardware_sound_systems in dictionary form, e.g. self.machine.hardware_sound_systems['foo'].

You can also get devices by tag or hardware number. See the DeviceCollection documentation for details.

Methods & Attributes

Hardware_sound_systems have the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.

decrease_volume(volume: float)

Increase volume.

increase_volume(volume: float)

Increase volume.

play(sound_number: int)

Play a sound.

play_file(file: str, platform_options)

Play a sound file.

raise_config_error(msg, error_no, *, context=None)

Raise a ConfigFileError exception.

set_volume(volume: float)

Set volume.


Stop all sounds.

text_to_speech(text: str, platform_options)

Text to speech output.