self.machine.light_stripes.*

class mpf.devices.light_group.LightStrip(machine: mpf.core.machine.MachineController, name)

Bases: mpf.devices.light_group.LightGroup

A light stripe.

Accessing light_stripes in code

The device collection which contains the light_stripes in your machine is available via self.machine.light_stripes. For example, to access one called “foo”, you would use self.machine.light_stripes.foo. You can also access light_stripes in dictionary form, e.g. self.machine.light_stripes['foo'].

You can also get devices by tag or hardware number. See the DeviceCollection documentation for details.

Methods & Attributes

Light_stripes have the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.

color(color, fade_ms=None, priority=0, key=None)

Call color on all lights in this group.

get_token()

Return all lights in group as token.

raise_config_error(msg, error_no, *, context=None)

Raise a ConfigFileError exception.