Warning
This documentation is for an unreleased version of MPF!
This is the developer documentation for MPF 0.54, which is the “dev” (next) release of MPF that is a work-in-progress. Use the “Read the Docs” link in the lower left corner to view the developer docs for the version of MPF you’re using.
self.machine.multiballs.*¶
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class
mpf.devices.multiball.Multiball(*args, **kwargs)¶ Bases:
mpf.core.enable_disable_mixin.EnableDisableMixin,mpf.core.system_wide_device.SystemWideDevice,mpf.core.mode_device.ModeDeviceMultiball device for MPF.
Accessing multiballs in code
The device collection which contains the multiballs in your machine is available via
self.machine.multiballs. For example, to access one called “foo”, you would useself.machine.multiballs.foo. You can also access multiballs in dictionary form, e.g.self.machine.multiballs['foo'].You can also get devices by tag or hardware number. See the DeviceCollection documentation for details.
Methods & Attributes
Multiballs have the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.
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add_a_ball()¶ Add a ball if multiball has started.
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disable()¶ Disable device.
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enable() → None¶ Enable device.
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enabled¶ Return true if enabled.
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event_add_a_ball(**kwargs)¶ Event handler for add_a_ball event.
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event_disable(**kwargs)¶ Handle disable control event.
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event_enable(**kwargs)¶ Handle enable control event.
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event_reset(**kwargs)¶ Event handler for reset event.
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event_start(**kwargs)¶ Event handler for start event.
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event_start_or_add_a_ball(**kwargs)¶ Event handler for start_or_add_a_ball event.
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event_stop(**kwargs)¶ Event handler for stop event.
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format_log_line(msg, context, error_no) → str¶ Return a formatted log line with log link and context.
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get_placeholder_value(item)¶ Get the value of a placeholder.
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persist_enabled¶ Return if enabled is persisted.
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raise_config_error(msg, error_no, *, context=None) → NoReturn¶ Raise a ConfigFileError exception.
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reset()¶ Reset the multiball and disable it.
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start()¶ Start multiball.
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start_or_add_a_ball()¶ Start multiball or add a ball if multiball has started.
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stop()¶ Stop shoot again.
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subscribe_attribute(item, machine)¶ Subscribe to an attribute.
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